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Place notes anywhere there is an opportunity to describe the function of a variable, event, state machine, activity program and script. This will enable you to easily remember the intent and anyone that follows up behind you to make changes can do so more easily.
Folders - Groups
Organize your programming activities into new folders you create by changing the Group Name. Start the name with the tilde symbol or underscore symbol to force the folder to the top of the list. This is a great way of keeping user created content separate from system created folders.
Each timer runs in a separate process which uses CPU time, use them judiciously. If you need to run several different routines off of a recurring timer, share the same timer if possible. For example, create a 1000mSec User Event with a recurring timer and any action or user event that needs to be fired every second can be called from that one event rather than a new timer for each one. This greatly reduces CPU overhead and it helps organize your routines.
In this example a folder has been created for all the timed events that will share a common timer.
User events are the backbone of PowerVision programming. With a user event you can fire any system action, timer, or any other event that you wish. You can add these by clicking the plus icon on the right hand side of the actions tab, which will bring up all of the items the event can fire. You can also set events to fire when certain conditions are met, or on a timer that is either one-shot or reoccurring.
Note that actions fired in a event are called sequentially in the order in which they appear by sending a system messages for each one however that does not guarantee the system will complete each event in the same order. Visit this article for more details, Program Execution Sequence.
This is the most common way to modify the value of a variable.The only thing to keep in mind is when the value gets changed with respect to other functions trying to use the variable as explained in the Program Execution Sequence article. Use this method of modifying variables that are not timing critical.
Use a state machine when a process will occupy only one state at a time and can only move in a sequential order from state 1 to state 2 to state 3, etc... until done. This can be thought of as having to wait in a state until some event happens before continuing. If the process requires being able to jump from any one state to any other in random order it will become very difficult to manage transitions between all the possible combinations and ensuring when you leave a state it does so cleanly and that all actions have completed preventing race conditions especially if you are running a loop timer in a state. In such cases it would be better to use a Activity Program or scripting.
Harder to Manage
Activity programs can be thought of as a flow diagrams composed of decision blocks and function blocks. These are best to use when the logic requires performing actions based on multiple decision branches or if you need to implement case logic . This example demonstrates using a multiple decision box on a variable with enumerations, based on the "state" of the variable different actions can be performed much like using case/switch statements. When you select the switch output Auto Create function the outputs are automatically generated based off of the variables enumeration values.
For the most complicated tasks, scripting is the most powerful solution. Everything we have seen previously is possible in scripting with the exception of timers. PowerVision uses the scripting language Angelscript, which is based off of C++. To fire a scripting event, you must simply fire a user event of the same name. You can find reference information for the PowerVision Angelscript functions, as well as the general API in the top tabs of the scripting sub-window